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Showing posts with label o7 show. Show all posts
Showing posts with label o7 show. Show all posts

Thursday, February 26, 2015

The o7 Show, Swinging The Nerf Bat, and UI Changes

The o7 show was aired this evening at 2000 Eve time and there were some great announcements and some really interesting stuff on show in CCP’s flagship live dev blog. In the following article we will run through the main announcements that were featured.

Friday, January 16, 2015

o7 Show Episode 4



CCP Guard and CCP Mimic interviewed four EVE Online developers about upcoming features, such as the ‘Super Kerr-Induced Nanocoating´s” (SKIN´s) system for ship exteriors, and improvements and re-designs of the corporation and alliance infrastructure in EVE.

We went behind the scenes of Virtual World Operations, the team responsible for running Tranquility, the server cluster behind the world’s biggest and most complex single shard universe (yep, it’s EVE).

We also spoke with players involved in cool community projects and had Game Designer CCP Rise fit a ship live, and take it into one of EVE’s most dangerous low security systems to fight for his life. We also got a first look at a concept drawing of the much-awaited Minmatar Tactical Destroyer.

Thursday, January 15, 2015

o7 Show Highlights

A few hours ago, the latest episode of CCP’s o7 live show aired. While nothing earth-shattering was announced, there were a few things worth noting. The biggest among these are the upcoming changes to corp management within EVE. The bombshell hit when CCP Punkturis mentioned that CCP intends to add an option for corps to toggle whether friendly fire without CONCORD intervention will be allowed within the corp. This seems to spell an end for AWOXing that relied on these corpmate-versus-corpmate attacks always being allowed. The first of these changes, mostly “little things” fixes, are coming in February.

The next interesting thing involved changes to the ship skinning system. The current system involves using blueprints bought from the in-game store to transform an existing ship into another ship model entirely. Once the skinned ship is destroyed, you would need another blueprint to get new ship with your favorite skin. CCP intends to change this system so that a skin is purchased as a license, allowing the license owner to skin the appropriate ship repeatedly and instantly without blueprints. In theory, a player could switch between the skins they own on the fly, all through options in the fitting window. This will allow players in wormhole space to use ship skins and allow skin changing while undocked. There was no specific release date associated with this change.

Lastly, CCP announced that the Minmatar Tactical Destroyer would be coming in the February update. No statistics for the ship were given, though they did show a concept sketch of the ship.

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