Lowsec
This session opened with a presentation to CCP regarding feedback; the CSM then went on to discuss a variety of topics pertaining to lowsec.- CCP has received mostly positive feedback regarding lowsec post-phoebe.
- Lowsec population dwindled over the summer but has since rebounded.
- Lowsec mining is at an all-time low, but prone to sporadic changes.
- CSM and CCP have been discussing lowsec mining changes privately on the forums. No details were included in the notes.
- During Kronos, there was an increase in NPC deaths before dropping back a little.
- Militia numbers are on the increase, and Factional Warfare numbers are also increasing.
- “Kill per logon minute” is increasing… it means more things are dying.
- CCP confirm that they’ve reduced the amount of combat anomalies in lowsec to reduce “clutter”.
- CCP are looking at the way fighters are assigned, particularly who gets the aggro in situations where fighters are assigned. CCP Fozzie stated they are looking at overall fighter usage.
- At this stage there are no plans to make missions have an effect on a Faction Warfare warzone, as they are too farmable and need reworked.
- CCP assured the CSM that items gathered from hacking sites are not “junk” and will be useful at some point.
Ship/Module balance
This session was designed to primarily discuss feedback regarding current module changes but there are some very interesting points about future development.- CCP agreed that Tengus are too strong at the moment and are penciled-in for a rebalance in the next few months.
- A desire for a more customizable T3 was mentioned.
- CCP wish to remove “lock-in” from rigs on T3 cruisers.
- EHP Subsystems are to be toned down.
- CCP believes medium rails are also too powerful.
- CCP is considering a delayed drone reload system (a drone nerf).
- CCP has no concrete plans for supercapitals, but would like to avoid deleting them and refunding SP.
- CCP has put serious consideration into removing “fleet warp”, but nothing had been decided.
Localisation:
Localisation generally refers to language translation for clients.- Last year’s largest project was the release of Eve in French.
- A French podcast is being worked on.
- No plans for further language translation, however the team are focusing on consolidating their existing work.
- CCP is working on a bilingual functionality which allows ingame links posted in one language to be translated to the client language for the recipient user.
Structures:
Sadly a lot of this session was restricted by the NDA (Non Disclosure Agreement) and CCP chose to include a picture of this cat in its stead.Only two real points could be extracted from this section.
- CCP presented some designs for structure changes, nothing specific listed.
- CCP’s desire to make the new structures integrate better with gameplay.
Sovereignty and Nullsec
Another NDA restricted section here; CCP took the opportunity to advertise some pubs they like.- Again, CCP is happy with feedback from post-Phoebe changes, this time in regards to nullsec.
- There is clearly a new work-in-progress sovereignty design but we’re not allowed to know anything about it yet.
Eve Merchandise
This section briefly discussed some tangible items you may be able to get your sweaty space mittens on, in addition to the team’s desire to make you really want the merchandise. I’d have recommended a “Can I Bring a Drake?” T-Shirt however my suspicion is that it will be pretty space pictures.- “Art of New Eden” book to go on sale in March.
- The Eve TV series is progressing but nothing new can be announced.
- CCP say it is too early to confirm any specifics about the TV series.
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