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Showing posts with label northern associates. Show all posts
Showing posts with label northern associates. Show all posts

Sunday, December 14, 2014

The Initiative capture N3 station in XS-K10 Immensea

In the early morning of the 13th of December, 2014, The Initiative. managed to capture a station in the N3 stronghold of Immensea, taking it from the Northern Coalition. renter alliance, Northern Associates.

Northern Coalition., who have recently withdrawn their super capital fleet from their staging system in Delve, from which they were trying to strike into CFC space in fountain, did not form up to help their renter alliance, instead leaving it to their N3 coalition members Gentlemen’s.Club, DARKNESS., Skeleton Crew. and The Kadeshi.

Friday, November 7, 2014

N3 Renters Refocused But Still Make Mistakes

Early on the 7th November 2014 a message went out from LadyScarlet of the Northern Coalition. alliance that was meant for the entirety of their renter alliance, Northern Associates.
Sent:2014-11-07 03:45:00
there is much goon activity around omist area you need to watch yourselves don’t be useing caps without proper defense.
shoot hostile sbus when you can
e appreciate all those who been helping keep up the good work!!! please be safe and watch intell channels. Always”
Northern Coalition. are currently stationed in Querious and are concentrating on the local area and Period Basis, having taken a number of systems, and they are making good headway into securing the patch for themselves and the N3 as a whole. However, they are meeting resistance from alliances like Fatal Ascension, Get Off My Lawn and C0VEN, who also live within a couple of regions of Querious.

As NC. makes headway in Querious and other regions post-Phoebe, and as some of it's alliance score victories against their rival CFC, some people are taking losses.  It seems NC. has finally acknowledged the role renter groups can play in an overall war effort.

When asked whether the attacking of hostile SBU's should be the focus solely of N3's PVP alliances, or the task should be split, had this to say:

Well, you first have to understand Omist and so on is N3 space not just NC. space.
NC. is predominantly around Querious/Period Basis and so on. That doesn’t mean we won’t help but we also have russians to deal with in our own area of operation. Nulli Secunda and the other N3 groups are around omist and are dealing with that side of things.

Many of our renters ask what they can do to help out with the war effort. Obviously shooting enemy Sovereignty Blockade Units is the biggest and most simple thing they can do, because many aren’t pvp corps and we wouldn’t want them needlessly dying to stuff they can’t defend against.


This makes perfect sense. There is no reason to divide your forces if you don't have to.  Focusing it's primary PVP elements on engaging the CFC directly, while allowing other groups to pick off easier targets is a solid plan, if it works.

This task delegation can be accomplished by less experienced pilots in cheaper ships, so why not unleash the dogs?  There is one crucial issue.

Logistics.

The over extension of N3 supply lines and it's capital/supercapital assets is a real danger.  Especially given that the careful positioning of rapid response forces is now a vital element of holding SOV, these ships and pilots are absolutely necessary for meaningful ops in SOV null.

This posses a problem of having these assets in the wrong hands and those hands could end up losing them in combat.  Forcing the diversion of resources to replace those lost assets that could be better used elsewhere.The potentially dangerous mix of replacing assets lost on low priority targets makes over extension a real hazard for SOV holding entities.  This move by N3 is expected to be mirrored by other entities to minimize unnecessary losses.

One loss that occurred just after LadyScarlet sent her mail regarding the careful use of capital assets was a Nyx belonging to Lingua Mortis, of Combat Matous, Northern Associates., destroyed by a 70 man CFC Ishtar/other stuff gang in L-AS00 in Omist. There are suggestions that he may have been shooting an SBU at the time of his destruction, however I have been unable to verify this and when asked, LadyScarlet said she had no information about the Nyx loss or it’s activities at the time.

Nyxkm

It has been rumoured recently that a small gang of CFC pilots have created what has become known as a ‘Reaver’ gang, with the sole purpose of getting behind the N3 lines to disrupt their ISK making in certain regions while also taking pot-shots at POS in the area to generate annoying notifications for the owners.
Whether or not this kill proves the existence of a ‘Reaver’ gang or whether it is merely evidence that Phoebe has brought back the art of roaming for kills rather than sitting on a titan is still up for debate. One thing is certain: winter is coming.

Nyx Killmail Link

Reddit Post

Sunday, October 26, 2014

Phoebe, and the Null Resource Advantage

Let’s talk more about the dark side of Phoebe and the jump changes.
First, let’s state the problem that plagues all competitive multiplayer games but open ended games like EVE the most, the n+1 problem:

All else being equal, the side with n resources is at a disadvantage to the side with n+1 resources.

In EVE, n can refer to the amount of ISK, skill points, friends, experience, etc. Basically, there is always an advantage to have more of things available to you than your opponents. This is a fact of gaming life. As well as business and life in general.  There is a constant need for more resources.  Or as the last George Carlin put it, "The meaning of life is just trying to find a place for your stuff.".

In gaming this inherent advantage is addressed by caps on players, either direct or indirect. Limiting points, items, money, or other in-game resources.  Limits in skill discrepancies, always trying to find ways to give the "little guy",   i.e. the side on the lower end of the n+1 problem, the ability to punch up against the “big guy”.  Adding in diminishing returns, or more of a particular item or mechanic to try and bring "stuff" in balance.

A common complaint about any changes to nullsec is some variant of “this change benefits the big coalitions more than the little guys you want to balkanize null sec with because they have more of [insert specific resource here]“.  Well, DUH!  The larger and more organized group will ALWAYS have an advantage over the smaller and less organized groups unless the former choose not to take it. This is not a surprise. The goal of changes should be to give so many decisions and actions for large groups to take that they cannot press the advantage in all areas at the same time.  To diffuse their advantage across multiple areas to the point they still have an advantage,  but so that the opportunity for smaller groups to enter into the scuffle is always there.

This is what the jump ship and fatigue changes in Phoebe are trying to do: limit power projection of all capital fleets AND force large coalitions to make choices about how they use their n+1 advantage to the best effect, hopefully leaving opportunities open for smaller groups to gain footholds in the game. Right now, there is no choice to be made when faced with the question of smashing a smaller group because of the ease of tactical and strategic deployment of capitals, or rather the only choice is “do I feel like it?” and that’s not a good gameplay design.

So we get Phoebe. And one of the responses is “well, the large capital using coalitions will just put caches of capital ships all over the galaxy and use jump clones or interceptors to get to them when needed”.

Yes, yes they will.

The groups we are talking about are some of the most organized and affluent in EVE’s history, there is literally no mechanical solution to force projection they cannot buy and/or maneuver around with enough effort. But that’s the key word there, isn’t it? Effort.

Yes, they will create stockpiles of capital ships in various NPC stations and POS around the cluster (easier with regular caps than with super caps). Yes they will be able to avoid the jump fatigue mechanic with interceptors and/or jump clones to get to the caches as they need them. Yes, they will recruit or create more specialty accounts to accomplish this. Yes, they are still going to be able to throw their weight around considerably.

But hopefully the effort of making and maintaining these caches in an operational and ready to go state adds enough complexity to force projection to cause these large powerful groups to have to make decisions that leave gaps in the defenses.  The point seems to be that these concessions will force a train of thought that means these larger groups will not only have to expend vast amounts of resources to maintain their holdings.  Creating the opportunity for exploitation by smaller groups with a keen eye and ear to the ground.  A small group with proper planning and good intel could easily cause havoc for these larger groups, mostly by gumming up the deployment of these caches.  Thereby forcing redeployment and restructuring.  A very cat and mouse game may emerge.

Only time will tell.

Nulli Secunda Alliance Update

Alliance Updates are intended for an internal audience and should be considered propaganda or taken with a grain of salt.

This update will cover what we will be doing for the next 10 days right up until the release of Phoebe and how you can get ready.  Please read the entire post thoroughly and work hard over the next week to findtime to complete any preparation that you don’t already have done.  Most of you won’t need to do anything, for the rest of you this should take virtually no time to get ready.  Our plans for Phoebe are simple, and we’re incredibly excited about some of the ideas we have for these new game mechanics. Here are the 5 steps/announcements/stuff of our simple Phoebe plan:
1) We will be moving everything out of Tartoken and deploying to a new staging system on Sunday, November 2nd:  
 
        The exact time of the move op will be posted on the calendar this upcoming Sunday after our corp leadership meeting, but expect it to be around the 19:00-20:00 range.  There has never been a more important move op, if it is at all possible for you to make it to the scheduled move then you need to do so.  I know this is cutting it close to the November 4th Phoebe patch, but because we only have dreads, carriers, and subcaps in Tartoken, this should be a move we are capable of making successfully before the jump drive changes.  We have very good reasons for waiting this late to shift to our final destination before Tartoken, and they outweigh all of the obvious issues that moving this late might cause.  We will do our best to run what is basically a constant cyno route to our new staging system for the 48 hour period between when we move and when the Phoebe patch is deployed.
 
        However, I know there will be some of you that will legitimately not be able to make any move op between Nov. 2nd and Nov. 4th.  If you know that you will not be able to make those ops, or are in any way concerned that you could miss those ops, then you should pack up all of your things and talk to your corp members to help get them moved during the move op.  We will be making more than one trip to go back and get all of the capitals and subcaps, so there will be plenty of opportunities for your corp mates to get your stuff moved.  You have 8 days to determine whether or not you will be able to make the move op and plan accordingly.  
 
I can not stress this enough, and will be pinging about this every single day until Nov. 2nd, BUT YOU NEED TO EITHER MAKE THIS MOVE OP OR GET YOUR TARTOKEN STUFF TO SOME CORP MEMBERS BEFORE NOVEMBER 2ND.
 
         If you have pvp assets in Kheram that you would like to move to our new staging system, then you need to move those assets to Tartoken before the move op.  Our new deployment will still be a combat deployment, so you still only need your combat assets.
 
All Titan and Super pilots have different orders that are on the supercapital forums.  If you are a super and titan pilot and do not have access to those forums, that sounds like a problem you should get fixed.
 
2) You need to finish training the mandatory jump clone skills we asked you to train during the Tartoken move op.  For those of you who don’t remember, these skills will be mandatory for everyone to have by November 4th (you can easily train all this in time):
 
Infomorph Psychology V
Infomorph Synchronizing IV
Advanced Infomorph Psychology IV
 
        We would actually like everyone to have all those skills ready by November 2nd, as we will be strategically placing jump clones during our move op (as well as during the week before it).  However, if you are going to be cutting it tight to make the deadline, We would rather you train Informorph Psychology V first, then Infomorph Synchronizing to IV, then Advanced Infomorph to as high as you can get it before the op (and then obviously finish it to IV as soon as possible).
 
        Every combat pilot, including dread and carrier pilots (but not supers or titans) is required to have these jump clone skills trained.  This is as mandatory as mandatory things get as far as I’m concerned.  It’s a quick train, but more importantly, so much of our plans post-Phoebe will revolve around our new Jump Clone strategy.  We will go over in detail our methods and plans at the Nov. 2nd meeting, but for now you need to start minimizing the amount of jump clones you have for personal use.  With the required skills trained, you’ll be able to own a maximum of 9 jump clones.  Right now we are trying to decide between requiring you to have 5 or 6 of your jump clones reserved for alliance use.  It’ll be at least 5 (but I’m pushing hard for 6).  This will leave you 3 or 4 jump clones for personal use.  If that's not enough for you currently, then you need to find a way to make that enough.  I wish we could be flexible on this, but we can't.
 
        Orders for where to place the jump clones will come out this Sunday after our corp leadership meeting.  This should give people who can’t make the Nov. 2nd move op plenty of time to teledeath and install a jumpclone somewhere.
 
3) Once you have finished training the required jump clone skills, we need you to spend 4 days following these skill training orders:
 
        While not as crucial as the jump clone thing above, it is very important that we get as many of you as possible to follow these next instructions before November 2nd.  The more of you who do this, the more effective we will be:
On any account you own, pick a character that you think you will lose the least post Phoebe (or make a new one if you have an open slot).  It’s important that this character is not your main PVP character, or isn’t a character you plan on Jump cloning a lot.
You will then pause the skill training on this account for whatever character is training so that you can train the 4 day skill plan below.  This is why it’s required for you to finish the jump clone skills before training these skills.  I know that no one likes wasting skill training time, but this is a 4 day skill plan for even the most basic character.  All we are asking for is 4 days.
The skills you need to train are listed in this forum thread: http://forums.nullis...and-aid-fleet/
If this character is not  currently in a nulli corp, he doesn’t need to join one yet, we will take care of that on November 2nd.
IF YOU ALREADY HAVE AN ALT CHARACTER THAT IS NOT A PVP CHARACTER AND HAS ALL OF THESE SKILLS, THEN YOU CAN USE THAT CHARACTER.  That should save you some time.
 
4) We are relocating Nulli’s home base/asset storage location from Kheram to UW9B-F in Curse: http://evemaps.dotla...ap/Curse/UW9B-F
 
        We told everyone a few weeks ago that we would be discontinuing Kheram as our home base as it is no longer practical to keep assets their with the Phoebe changes.  We have finally decided on UW9B-F as a place that fulfills the most of our needs in a “home system” for whatever that will mean in a post-Phoebe world.  UW9B and it’s adjacent system have good 5-LY jump ranges for various jump routes, and of course some of you will remember that this was the same system we used to pool our assets after the 0-W hellcamp.  Some corps already have offices, and there are plenty available either in system or within one jump for every corp to have an office.
 
        Basically, everything you have now in Kheram that you don’t want to leave in high sec and don’t want to take to our next deployment, needs to be moved to UW9B-F.  The focus should be on things that can’t be moved in a jump freighter, as JFs will still be able to move around pretty freely post patch.
 
5) There are no orders to evacuate anything out of any conquerable space that we currently own.  However, if you have things in a conquerable station that can not be moved with a Jump Freighter, and you do not want/need to keep it in the conquerable station, then the place you should move that stuff to is UW9B-F.
 
        Basically, there is no space we are planning on purposefully conceding or not defending.  So if you are doing industry things, or ratting things, or whatever down in our sov, then there is no reason for you to evac those assets unless you feel that you wouldn't be able to get them out quickly in an emergency.  If you have assets that are much larger than a few jump freighter runs (a.k.a you’ve been saving cap parts for a super/titan), or have assets that can not physically fit in a jump freighter, then you will need to discuss that with your corp leadership after this upcoming Sunday.  Your corp leadership will be getting information as to what we plan to do with things like super and titan building and other heavy assets of that nature on Sunday, and will then plan accordingly on what to do with your stuff.
 
Conclusion/Summary/whatever:
 
That's it, do those things.  Morale speechs and narrative crafting and shit like that will be saved for the November 2nd alliance meeting.  You should all make an effort to ensure that not only are you prepared and finished with all of these things, but that your corp is as well.  I'll be pinging this thread and information about it every day multiple times a day.  We will still be running fleets from Tartoken, so there's no need to leave here except to do stuff that is detailed in this post.

PL Resets S2N & Other N3 Alliances, Kills N3 Caps

Pandemic Legion, long-time Nulli Secunda ally and N3 associate, has reset their relations to neutral with almost the entirety of the N3 coalition outside of the Drone Regions.
A source within PL provided the details of the reset:
N3 Renters [Non-Drones Holdings]
Solo Cartel - ( Sant Jon ) [ Detorid ]
Brothers Of The Dark Sun - ( lling yang, Amelia Aurilen, Amalie Echerie ) [Detorid]
People’s Liberation Alliance - ( Vincent Mancini Corleone ) [ Detorid ]
Fortis Et Certus - ( Nonoko Chent-Shi ) [ Omist ]
The Pestilent Legion - ( Hellion Vlad ) [ Detorid]
Invidia Gloriae Comes - Aidan Warden [ Insmother ]
Independent Operators Consortium - Kregan Gadhar [ Omist ]
Creative Tendencies [ Impass ]
Novaku Alliance. [ Wicked Creek ]
N3 Alliances [Non-Drones Holdings]
Nulli Tertius [ Feythabolis ]
HUN Reloaded ( Tusko Hopkins, Kard Fater, DeviantAnt, Noel Wilbury, Ivan Tukachev )
Fraternity. ( Wind Spirits )
Cult of War ( Teraeyes, Brethana, Milek, satans lovechild, xRatchetx )
Kadeshians
The Unthinkables ( Space Chutney, Tempest Borne, Tempest Zeta, Assassin, Master Kent )
The Predictables
Gentlemen's.Club -  ( Rhaeghar  )

Darkness. ( Sort Dragon, Vigilante )
N3 Alliances [Based in Angel space but with a handful of Etherium Reach systems]
The Kadeshi ( Mirko Stinkz, Ltd Spacepig, Awatar, Cobra Kanwari, Rondra Kanwari, Kor Kanwari, Dinghy Young )
Caladrius Alliance ( Dexsar, Nendo yama )
Misc.
Shadow of Honor. [Dead Alliance]
Explicit Advisory [Dead Alliance]
That's non-drones N3 renters. They are free game for subcaps, caps, supers and titans. We've also told N3 proper alliances (nulli, kadeshi, darkness etc) that we are now weapons-free on their supers.

PL pilots have been quick to take advantage of this massive swath of the galaxy being opened up to hunting. N3 capital ships are appearing on the PL killboard - here's just a sampling: Archon, Anshar, Archon. Ender Hawk of Sniggerdly has gone on a particularly successful spree.


Clearly, Pandemic Legion is planning on ushering in Phoebe with a bang. It remains to be seen just how their reset of one of EVE's largest coalitions will shake up the political map.

It seems that PL's intent to return to "fuck everything" merc group is rather clear as of now.  They seem to be as deadset as possible on shaking up the stagnation in NullSec.

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